Preview

Technōs created once again a vastly different experience with Double Dragon II on the NES. The experience system was dropped, but the moveset still underwent a few changes. The elbow attack and turning jump kick are gone, but with the standard kick directed...
Double Dragon II: The Revenge • Loose screenshot 1
Double Dragon II: The Revenge • Loose screenshot 2
Double Dragon II: The Revenge • Loose screenshot 3
Double Dragon II: The Revenge • Loose screenshot 4
Double Dragon II: The Revenge • Loose trailer

Product details

Description

Double Dragon II: The Revenge

Platform: Nintendo Entertainment System

Region: PAL

Release Year: 1989

Publisher: Technos Japan

Franchise: Double Dragon

Genres: Fighting, Hack and slash/Beat 'em up, Adventure, Arcade

Themes: Action

Modes: Single player, Multiplayer

Perspective: Side view

Age Restriction: G

Ratings: Player: 75/100

Condition: Pre-Loved. Pre-owned, tested and working. Normal wear consistent with use.

Includes: Loose

Technōs created once again a vastly different experience with Double Dragon II on the NES. The experience system was dropped, but the moveset still underwent a few changes. The elbow attack and turning jump kick are gone, but with the standard kick directed backwards they seemed a bit redundant anyway. There are two new ways to make enemies in a grapple suffer, elbow smashes to the head, and a high kick to propel them away. In the brief time window when the Lee brothers are crouching after a jump or after getting knocked down, it’s possible to perform a rising uppercut or a knee jump attack. The timing for these isn’t easy, but they are the most powerful moves in the game. On the NES, Double Dragon II is a much more innovative and unique sequel than in the arcade, but it marks also the time Double Dragon started its schizophrenic shifting between wildly different tones and gameplay styles. In a way it’s one of the best games to bear the Double Dragon name, but it’s hard to shake the feeling that Technōs had already started to loose a cohesive vision of what it meant to be Double Dragon, both in tone and in gameplay.

About This Game
Summary
Technōs created once again a vastly different experience with Double Dragon II on the NES. The experience system was dropped, but the moveset still underwent a few changes. The elbow attack and turning jump kick are gone, but with the standard kick directed backwards they seemed a bit redundant anyway. There are two new ways to make enemies in a grapple suffer, elbow smashes to the head, and a high kick to propel them away. In the brief time window when the Lee brothers are crouching after a jump or after getting knocked down, it’s possible to perform a rising uppercut or a knee jump attack. The timing for these isn’t easy, but they are the most powerful moves in the game.

On the NES, Double Dragon II is a much more innovative and unique sequel than in the arcade, but it marks also the time Double Dragon started its schizophrenic shifting between wildly different tones and gameplay styles. In a way it’s one of the best games to bear the Double Dragon name, but it’s hard to shake the feeling that Technōs had already started to loose a cohesive vision of what it meant to be Double Dragon, both in tone and in gameplay.
Shipping & Returns

We ship all orders within 1-2 business days from New Zealand. Free shipping on orders over $150 NZD. Returns accepted within 30 days of delivery.

Condition Guide

Pre-Loved: Pre-owned, tested and working. Normal wear consistent with use.

New / Sealed: Brand new, factory sealed in original packaging.

Refurbished: Professionally restored to working condition.

CIB: Complete In Box — includes game disc, case, and manual.

No Manual: Includes game disc and case only.

Loose: Game disc only, no case or manual.

Ex-Rental: Previously rented out, with visual stickers.

Example of a New / Sealed listing

New / Sealed

Brand new, in original packaging, never opened.

Example of a New listing

New

Brand new, never played, DLC's unused… but seal removed.

Example of a Complete listing

Complete

CIB means Complete In Box, and includes the Box, Game and Manual. May include other DLCs of unknown usage.

Example of a No Manual listing

No Manual

Includes the Box and Game, but the Manual is missing.

Example of a Loose listing

Loose

Just the game itself, will be shipped in a protective sleeve.

Example of a Ex-Rental listing

Ex-Rental

Previously rented out, with visual stickers.

FAQs

Please read our FAQs page to find out more.

What does CIB mean?

Complete In Box. Generally means an item has it's original case and manual. If items are not CIB, you'll see little badges of Loose or No Manual on them.

Do I need to worry about Regions?

For modern consoles (PS3 / 4 / 5, Xbox One / X, Switch / 2) you don't need to panic as they will play games from any region.

For older consoles, you need to ensure your console matches the game. The majority of our games will be PAL, which is the NZ standard. Look-out for rare titles that are NTSC (US / Canada) or NTSC-J (Japan / Asia) releases.

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Do you accept Returns?

Absolutely, if a game is genuinely faulty then just let us know and we will fix things up for you. We do our upmost to ensure games are sent to you in the best condition possible, and we will resurface disks if they need it. We do need items returned in their original condition.

Will you Buy my games?

100%, please get in touch!

We are constantly looking for new stock, so drop us a line and we will work out a deal with you. We try to pay the best in market (definitely don't take them to the pawn broker!) and happy to take in large collections.

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