{"product_id":"mechassault-no-manual","title":"MechAssault • No Manual","description":"\u003cp\u003e\u003cstrong\u003eMechAssault\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003ePlatform:\u003c\/strong\u003e Xbox Original\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eRegion:\u003c\/strong\u003e PAL\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eRelease Year:\u003c\/strong\u003e 2002\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003ePublisher:\u003c\/strong\u003e Microsoft Game Studios\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eFranchise:\u003c\/strong\u003e BattleTech\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eGenres:\u003c\/strong\u003e Shooter\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eThemes:\u003c\/strong\u003e Action, Science fiction\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eModes:\u003c\/strong\u003e Single player, Multiplayer, Split screen\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003ePerspective:\u003c\/strong\u003e Third person\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eAge Restriction:\u003c\/strong\u003e M\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eRatings:\u003c\/strong\u003e Critic: 90\/100 | Player: 80\/100\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eCondition:\u003c\/strong\u003e Pre-Loved. Pre-owned, tested and working. Normal wear consistent with use.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eIncludes:\u003c\/strong\u003e No Manual\u003c\/p\u003e\u003cp\u003eMechAssault was the first BattleMech video game published for the Xbox. Developed by Day 1 Studios and published by Microsoft, MechAssault was initiated when Denny Thorley of Day 1 Studios approached Jon Kimmich of Microsoft about developing an original BattleTech game built from the ground up to support console play.[1] \"MechAssault\" was released in November of 2002. A sequel, MechAssault 2: Lone Wolf, was released on December 28, 2004. Both games are set in the BattleTech fictional universe\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eStoryline:\u003c\/strong\u003e MechAssault takes place in the BattleTech universe, a science-fiction universe that often centers around pitched battles between human-piloted walking, heavily armed and armored machines, called BattleMechs. The plot of the game centers around an inhabited planet called Helios in the dominion of the Inner Sphere, a powerful coalition of feuding factions in control of large areas of space. The player is a BattleMech pilot (referred to throughout the game as simply \"Captain\" or, \"MechWarrior\") in the employment of an elite mercenary organization called Wolf's Dragoons. The player's ship is hired to investigate the cessation of communications from the planet Helios. The Dragoons' ship, the Icarus arrives at the planet and is shot down upon entering the atmosphere, causing the ship to crash-land on the surface of Helios. It is later discovered by the player that a rogue technology-worshipping cult known as the Word of Blake has invaded and conquered Helios, and is under the rule of an iron-fisted fanatic called Commander Strader. The game follows the player as, commanded by elite officer Major Natalia and assisted by inept techie Lieutenant Foster, they fight the military forces of the cult, assist in the liberation of the planet from Word of Blake rule, and assassinate Commander Strader.\u003c\/p\u003e\u003cscript type=\"application\/ld+json\"\u003e{\"@context\":\"https:\/\/schema.org\",\"@type\":[\"Product\",\"VideoGame\"],\"name\":\"MechAssault\",\"description\":\"MechAssault was the first BattleMech video game published for the Xbox. Developed by Day 1 Studios and published by Microsoft, MechAssault was initiated when Denny Thorley of Day 1 Studios approached Jon Kimmich of Microsoft about developing an original BattleTech game built from the ground up to support console play.[1] \\\"MechAssault\\\" was released in November of 2002. A sequel, MechAssault 2: Lone Wolf, was released on December 28, 2004. 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